Tonight's session starts in a...

MOTHERSHIP - Brackish After Action Report (part 1/2)

I started a new series of games within our local TTRPG community, focusing on my modest (but growing) collection of Mothership modules. I am running it as an anthology with separate characters for each module (unless I can find a way to connect a character). I get two benefits from this. First, I can cycle different players in for each module (and they don’t feel like they have to commit to a 20 session campaign) and second, I don’t have to invent a reason for characters to continuously experience the worst days of their lives.

For the first entry in the series, I have chosen to run Brackish by Norgad because it’s relatively short and this is my first time as Warden. I was also drawn to the physical artifact of the “pictures” the PCs have to take and the players have to actually draw. I opened sign-ups, prepped the module and ran through the first of two sessions.

First Impressions

Overall, we are enjoying the module. The setting is very interesting and the players are having fun investigating the facility. As a new Mothership Warden, I am finding it easy to work through the locations and feel OK adjusting the pacing and tension.

SPOILERS BELOW THIS POINT

The players are fully committed to solving the logic puzzle of which name belongs to which body. The process of finding clues, narrowing down potential answers, then deciding on what evidence to record has been great for keeping everyone focused. The monster and “face-mirroring” is a great subversion of their expectations and they are having an easy roleplaying their characters’ fear of it.

During Prep

During Play

Session two is this week and when that is done, I’ll draft up another post as well as my overall thoughts.